Virtual reality by Nada Bates-Brkljac

By Nada Bates-Brkljac

Show description

Read or Download Virtual reality PDF

Best human-computer interaction books

Computer Vision for Human-Machine Interaction

Fresh advances within the box of machine imaginative and prescient are resulting in novel and radical alterations within the approach we have interaction with pcs. it's going to quickly be attainable to let a working laptop or computer associated with a video digital camera to notice the presence of clients, music faces, palms and fingers in actual time, and research expressions and gestures.

Plan, Activity, and Intent Recognition: Theory and Practice

Plan attractiveness, job reputation, and cause reputation jointly mix and unify options from person modeling, desktop imaginative and prescient, clever consumer interfaces, human/computer interplay, self sufficient and multi-agent structures, typical language knowing, and desktop studying. Plan, task, and reason acceptance explains the an important position of those suggestions in a large choice of purposes together with: .

Online Social Media Analysis and Visualization

This edited quantity addresses the gigantic demanding situations of adapting on-line Social Media (OSM) to constructing examine equipment and purposes. the themes hide producing life like social community topologies, wisdom of consumer actions, subject and pattern iteration, estimation of consumer attributes from their social content material, habit detection, mining social content material for universal tendencies, deciding on and score social content material resources, development friend-comprehension instruments, etc.

Extra info for Virtual reality

Sample text

The other aspect concerns the lack of specialized knowledge in economics and business disciplines by the participants, especially for those who are at the beginning of their University studies. This makes the accomplishment of the learning process very difficult without a strong intervention of instructors and tutors. Even with the intervention of educators, making hypotheses on the specific knowledge acquired on business processes through the simulation methodology is not easy. This can be partly overcome through the intervention of the Lead-real enterprise, as mentor, that has direct and professional experience and expertise stimulating the managerial processes realization of a real enterprise.

Com/ Second Life as Educational Space for the Simulation of Enterprises’ Start up … 37 The developments of the recent virtualization process implemented in real enterprises led to the use of SL with the start up, thanks to Perting support, of an atelier in October 2008 to test the attractiveness of the products. Y. 2008/2009 with Forlì Faculty of Economics students, as participants, carrying out business functions, assuming managerial responsibilities, roles and tasks, working in team, as happen in a real enterprise, under the mentoring of teachers and tutors, according to the learning by doing principle.

The mission was to reproduce and simulate the activities of the Lead - real micro enterprise - ETNI. The use of VWs as SL requires a dynamic perspective of the entrepreneurial initiative through many changes, first of all those related to the building, to give more visibility and to increase the attractiveness of the land and the store. So the participants decided to renew the NFP building moving from an experimental atelier-laboratory in 2008, with the main aim of testing fashion products attractiveness, to an atelier-pavilion on March 2009, with the structure of a store, for the production and virtual trade of clothes and fashion accessories.

Download PDF sample

Rated 4.16 of 5 – based on 22 votes